How to Play Fantasy Reunion for Alumni Weekend 2016

Object of the game

The object of the game is to select a team of alumni who will register for and attend Alumni Weekend 2016.Through basic activities and event attendance, teammates will gain points for your team. The prize winners are those alumni who pick teams that accumulate the most points before the end of the game.  Prizes will be handed out to overall winners as well as the highest scoring teams in each class.

The prize for the overall winner of the game is an Apple Watch. The second place winner will receive two tickets to the crab cake lunch, the lacrosse game, their class dinner, and a bag of Hopkins swag.  The third winner will receive two tickets to the Taste of Baltimore or Bring Back the Beach, their class dinner and bag of Hopkins swag.  The winner in each individual reunion class will receive two tickets to their class dinner as well as the Hullabalooza.

Who can play

To be eligible for a Fantasy Reunion Team, you must have graduated from Johns Hopkins University in a year ending in 6 or 1 and plan to attend Alumni Weekend 2016.

The rules of the game

  1. All Fantasy Reunion participants (captains) must plan to attend Alumni Weekend 2016.
  2. To play the game, the captain selects a team of 10 fellow alumni (the captain automatically becomes the 11th team member).
  3. The player must share at least one affinity with each of the 10 team members. (Examples of a common Hopkins affinity include: Roommate, Greek Life, Freshman Housemate, Sophomore Floormate, Sports Team, Student Organization, Student Employment, Research Position, Common Major, Drinking Partner, etc.)
  4. The original team submission is final. Players will only be able to make changes to their team lineup if the Reunion Office offers a ‘trade window’ while the game is in progress. All players will be notified if such a decision is made.
  5. Players must provide a valid email address. The Reunion Office will use this to send you your team confirmation and your bi-weekly score updates.
  6. The game officially begins as soon as registration opens on January 15.
  7. Points will be tallied and awarded by the Homecoming & Reunion Office as detailed below and players will be notified of their current points total as well as their place in the overall standings via requests to reunion@jhu.edu. You can also track interim scores on your class page by selecting your class year here.
  8. The overall winner will be the person who has the most points when the game concludes on Friday, April 1. They will receive the top prize.
  9. There will also be a prize for the person with the highest points total from each reunion class. The overall winner is not eligible for the class prize.

Points and scoring

There are four methods by which team members may earn points:

Date Registration is Processed Points
March 28-April 1 1 point
March 21-27 2 points
March 14-20 3 points
March 7-13 4 points
February 29-March 6 5 points
February 22-28 6 points
February 15-21 7 points
February 8-14 8 points
February 1-7 9 points
January 25-31 10 points
January 15-24 11 points
  1. Registration Points: Team members are awarded attendance points when they register for Alumni Weekend 2016. Team members receive a point for each week in advance of the deadline that they register (see chart below). The maximum number of registration points awarded is 11.
  2. Gift Giving: A team member’s registration points will be doubled if they give a gift to their Reunion Class Gift at any point during the game. The gift must be processed before the game closes on April 1. There is no penalty for a team member not giving a gift. (At a point in the game the value of the gift multiplier may be increased for a certain period of time, captains will be notified of this promotion through facebook.com/fantasyreunion)
  3. Affinity: One additional point will be awarded for each player for whom a captain provides an affinity. Examples of affinity groups can be seen above. No captain can claim more than 5 members from any one affinity group.
  4. Out of State: An additional two points are awarded for any team member who registers for Alumni Weekend and lives outside of the state of Maryland.
  5. Blind Copy on Emails: An additional three points are awarded for any team member who the captain contacts via email and blind copies (BCC) reunion@jhu.edu on the email. BCC points will only be received once the Homecoming & Reunion office has confirmed receipt of the email in the reunion inbox. BCC points can only be received once per teammate—multiple emails to the same teammate, while encouraged, will not result in additional points unless otherwise specified by the Reunion & Homecoming Team.
  6. Ultimately, the score for each team member is determined by this formula: (Registration x Gift) + Affinity + Out of State + Blind Copy = Total.  If a player has not given a gift, then the registration points are multiplied by one.
  7. A team member cannot accrue points in any categories until their registration for Alumni Weekend is processed.
  8. In the event of a tie, the player who registered their entire team first will be declared the winner. If this fails to resolve the tie, the team with the most contributors towards their Reunion Class Gift will be declared the winner.
  9. All decisions regarding points will be made by Reunion Office staff and are final.

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imagebrowser imageGrand Prize: Apple Watch ($399 value)

Second Prize:  Two (2) tickets to the crab cake lunch, the lacrosse game, their class dinner, and a bag of Hopkins swag

Third Prize:  Two (2) tickets to the Taste of Baltimore or Bring Back the Beach, their class dinner, and a bag of Hopkins swag

Call us at 410-516-5185 or send an email to reunion@jhu.